— PROJECT NAME
Hearthstone Mercenaries
— ROLE
Contract Game Designer
— Publisher
Blizzard Entertainment
My design role on Hearthstone's Mercenaries game mode focuses on design and implemention, including new boss fights and Mercenary characters. I've also been significantly involved in determining balance changes and design direction for the mode's content as a whole.
Prior to Mercenaries' release, my primary role was playtesting the mode's in-development PVE and PVP content. I gave feedback on player progression, difficulty, and balance tuning. I also identified, reported, and fixed design bugs.